Wednesday, 22 June 2016

Creating a scene, making a game...





Yesterday, I attended the annual Central Scotland Green Network Forum which for this year was held at the Reed Building at the Glasgow School of Art. 

A highlight of the exhibition was the link to this year's design degree show many of the exhibits of which were creative 'design' (as in product design) approaches to engagement. 

Particularly exciting were the symbolic approach through the 'Creatures of Govanhill and the 'Our Land' game. Considering the strengths and weaknesses of the charrette approach, it is vital to have something visual that the community can coalesce around. The specifically local nature of these two solutions is also of interest; this being one of the strengths of the participatory action approach where practitioners set up shop within and taylor practice specifically to the needs of a certain community. 

I hope to be able to work with many creative people like exhibitors Lizzie and Eloise in the forthcoming PhD!  

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